By Unknown Thursday, August 25, 2016 A MAZE 2016 talk - Inspiring Inventive Play with Social Installations In April I was invited to demo Codex Bash at the A MAZE Festival in Berlin, where it had been selected as one of 20 nominees for the A MAZ...
By Unknown Monday, July 25, 2016 Installation Games at the Bristol Improv Theatre On 1st July I was invited to demo my games at the Bristol Improv Theatre , known locally as the BIT. The demo was part of the theatre's ...
By Unknown Monday, April 11, 2016 Codex Bash Nominated for A MAZE Awards 2016 This is something I'm very excited about! Codex Bash has been nominated for the A MAZE Awards and will be on display at A MAZE 2016 in...
By Unknown Wednesday, February 17, 2016 Codex Bash featured on BBC Click Last weekend BBC Click ran a segment on indie games with physical components. I was interviewed alongside George Buckenham, demonstrating ...
By Unknown Friday, February 12, 2016 Codex Bash wins Media Choice at IndieCade It's been a little wide since winning this prize and documenting it here on the blog, but Codex Bash had a really successful exhibition...
By Unknown Monday, September 21, 2015 Codex Bash Nominated for IndieCade 2015 Some very exciting news! Codex Bash has been selected as a finalist in IndieCade 2015 . I'll be flying out to Culver City, Los Angeles,...
By Unknown Tuesday, September 8, 2015 GDC Europe - Design Lessons from Multiplayer Installations This August I gave a talk at GDC Europe, about the many lessons I've learned from building multiplayer installation games (such as Codex...